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Doomkaiser Dragon's effect isn't just for Zombie World duelists: remember that its effect can swipe copies of Plaguespreader Zombie, too!
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Understanding Archetypes: The Lockdown Strategy
Julia Hedberg
 

Continuing with previous articles that anylized popular deck themes, today we’ll be looking at archetypes that feature lockdown elements. Lockdown refers to a board control approach that tries to limit the actions an opponent can take by restriciting his or her ability to attack, play spell cards, summon monsters, and so forth. Once the duelist has the opponent backed into a corner, the secondary deck strategy kicks in. It might involve targeting the opponent’s life points with direct damage, attacking with monsters that slide under the lock, or removing the opponent’s cards to win by decking.

So, what exactly is Lockdown? Basically, the classic Lockdown goal is to block the opponent’s ability to attack. Spell and trap cards immobilize monsters, and then protective cards keep them on the field. Here is the basic engine:

Spell and trap cards:

Gravity Bind

Messenger of Peace

Solemn Judgment

Spell Shield Type-8

Also seen, but less common:

Level Limit – Area B

Swords of Revealing Light

There are a few different types of decks that utilize Lockdown. Let’s take a look at them, learn what they do, and explore the different strategies that revolve around the Lockdown engine. As you read through each section, be sure to note how the various cards interact with the common Lockdown core.

Burn (or Burner) Decks

This type of deck is designed to deal direct, unblockable damage to an opponent. Such decks occasionally rely on speed, but Lockdown is typically used to keep the opponent helpless while his or her life points slowly get whittled away. There are quite a few monster cards that allow you to attack your opponent’s life points directly. Others have effects that do additional damage. Spell and trap cards that deal damage to the opponent see a lot of play in this style of deck.

Spell and trap cards in Burn decks:

• Core spell and trap cards (remember to check the new forbidden list!)

• Lockdown engine cards

Ceasefire

Dark Snake Syndrome

Ring of Destruction

Chain Energy

Wave-Motion Cannon

Magic Cylinder

Secret Barrel

Just Desserts

Less common, but also useable:

Toll

Tower of Babel

Tremendous Fire

Monster cards in Burn decks:

Servant of Catabolism

Des Koala

Balloon Lizard

Stealth Bird

Cannon Soldier

Lava Golem

The point of the deck is to establish the lock and protect it while dealing direct damage to your opponent with either monster, spell, or trap cards. This deck is fairly easy to play, which makes it a good choice for duelists who would like to experiment with Lockdown.

Mill Decks

Mill is a term used to describe decks that strip the opponent of cards, causing him or her to lose by decking. Cards that force discard from the hand, remove monsters from play, or otherwise clear the field see a lot of use in mill decks. The basic Lockdown engine leaves your opponent unable to defend against the mill or reduce your life points to 0 in time.

Spell and trap cards in Mill decks:

• Core spell and trap cards

• Lockdown engine cards

Book of Moon

Book of Taiyou

The Shallow Grave

Card Destruction

Less common, but also used:

Desert Sunlight

Inferno Tempest

Soul-Absorbing Bone Tower

Soul Release

Monster cards in Mill decks:

Cyber Jar

Morphing Jar

Morphing Jar #2

Don Zaloog

Needle Worm

Spirit Reaper

Tsukuyomi

Spear Cretin

Less common, but also used:

Hiro’s Shadow Scout

Night Assailant

The most effective Mill decks keep reusing Needle Worm. Book of Moon, Book of Taiyou, and Desert Sunlight all allow for face-up/face-down position shifts. Spear Cretin brings destroyed Needle Worms back to the field and also provides some protection as a wall, and Tsukuyomi’s effect gets Needle Worms back into face-down position. Once Needle Worm starts triggering repeatedly, your opponent has a tough battle to win before he or she runs out of cards.

Lockdown Clown

Lockdown Clown is one of the earliest deck types, but it’s become a lot more playable with the addition of some recent cards . This deck uses the Lockdown engine to protect the low-ATK Clown cards so that they can make full use of their effects (switching monster positions, returning monsters to the hand, and destroying monsters on the field) while living to fight another day. Attackers that can go under the lock pick off the opponent’s monsters remaining on the field before going after life points for the win.

Spell and trap cards in Lockdown Clown decks:

• Core spell and trap cards

• Lockdown Engine cards

Reinforcement of the Army

Mage Power

Axe of Despair

Fusion Sword Murasame Blade

Painful Choice

Ceasefire

Monster cards in Lockdown Clown decks:

Dream Clown

Crass Clown

Peten the Dark Clown

Ryu-Kishin Clown

Injection Fairy Lily

Mystic Tomato

Mataza the Zapper

Marauding Captain

The deck is fairly straighforward¾establish the lock and then get Clowns into play with or without equip cards to boost their ATK. Injection Fairy Lily packs a powerful attack that goes under Gravity Bind, and Marauding Captain can get Mataza the Zapper or Dream Clown into play quickly. Peten the Dark Clown and Mystic Tomato both thin the deck and keep monsters on the field (particularly effect monsters, which gives Ceasefire an extra boost). This style of deck is a good introduction to Lockdown.

A Legendary Lockdown

Like the Water decks we looked at in a previous article, A Legendary Lockdown exploits A Legendary Ocean’s level reduction effect, allowing level 4 monsters to scoot under the Gravity Bind lock and tear up the opponent’s field.

Spell and trap cards in A Legendary Lockdown deck:

• Core spell and trap cards

• Lockdown engine cards

A Legendary Ocean

Less common, but also used:

Tornado Wall

Monster cards in A Legendary Lockdown deck:

Gagagigo

Mermaid Knight

Mother Grizzly

Maryokutai

Tribe-Infecting Virus

A nice, matter of fact deck. Get A Legendary Ocean into play, establish the lockdown, and start destroying the opponent’s monsters. Mermaid Knight can attack twice, and Mother Grizzly will get out Maryokutai. This affords extra protection for A Legendary Ocean and also thins the deck. Tribe-Infecting Virus also helps to clear the field, giving you a clean shot at your opponent’s life points.

Total Control Lockdown

This is a newer Lockdown strategy that utilizes cards released in more recent sets. It’s designed to drive the opponent crazy by keeping them from doing anything while you go after life points or cards. It works alongside the basic Lockdown engine, but adds in Ojama Trio and Spatial Collapse. Ojama Trio locks up monster zones, and Spatial Collapse restricts the field even further. This style of lock works best with a burn approach, so you’ll often see cards like Stealth Bird and Wave-Motion Cannon included in the deck, but it can also be used to deck an opponent. One surprising and inventive variation of this deck is an all-trap card deck, which relies mostly on direct damage. It’s not always reliable for a win, but it is an excellent exercise in deckbuilding and thinking on one’s feet.

Spell and trap cards in Total Control Lockdown decks:

• Core spell and trap cards

• Lockdown spell and trap cards

Ojama Trio

Spatial Collapse

Ceasefire

Wave-Motion Cannon

Offerings to the Doomed

Less common, but useable:

Scapegoat

Token Thanksgiving

Monster cards in Total Control Lockdown decks:

Stealth Bird

Des Koala

Mystic Tomato

D. D. Warrior Lady

Shining Angel

Peten the Dark Clown

Nimble Momonga

The goal of this deck is to use Ojama Trio to clog up the opponent’s monster card zones. Destroying one Ojama Token enables you to play another Ojama Trio and fill all monster card zones. Activating Spatial Collapse then essentially locks the opponent down, making him or her unable to do anything at all. Token Thanksgiving can deal damage to the opponent while increasing your life points. Monsters that bring other monsters to the field when they’re destroyed both thin the deck and speed it along.

The introduction of the new Advanced format, which removes several previously “key’”cards from the game, makes Lockdown decks a lot more formidable by limiting the number of effective spell and trap removal cards. Certain styles of Lockdown decks can be built with a minimum of rares and are relatively easy to play, making them a good choice for duelists who want an efficient, victorious deck. There are many other card combos that work in Lockdown decks, so why are you still sitting there? Pull out your card collection and start reading! The basic engine cards aren’t generally hard to get, so once you’ve acquired those, start experimenting with different Lockdown ideas and see how they work for you.

Next week, we’ll wrap up the archetype series by taking a look at decks designed around specific win conditions. Until then, experiment with Lockdown and see how well it performs in your area, and don’t forget to check back for an examination of a new series of decks.

 
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