Home Events Archives Search Links Contact

Cards
Doomkaiser Dragon
Card# CSOC-EN043


Doomkaiser Dragon's effect isn't just for Zombie World duelists: remember that its effect can swipe copies of Plaguespreader Zombie, too!
Click here for more
Duelist Academy: Trigger Effect Details
Curtis Schultz
 

Today we look at a few trigger effect subtleties.

Effect Resolution is Favorable/Not Favorable
Sometimes effects that resolve at chain link 1 won’t allow an optional trigger effect to activate and start a new chain because of the way the effect resolves. You don’t see this very often and it can be a bit tricky when it does arise. The situation usually comes down to using individual card rulings to help us determine if this will be a problem.

Example: Favorable Yubel - Terror Incarnate
Player A has
Yubel - Terror Incarnate face up on his side of the field and Ruthless Denial in his hand. He activates Ruthless Denial and selects his Yubel - Terror Incarnate. When Ruthless Denial resolves, Yubel - Terror Incarnate is sent to the graveyard and Player B sends one random card in her hand to the graveyard.

When Ruthless Denial sends Yubel - Terror Incarnate and the opponent’s card to the graveyard, the two cards are treated as being sent to the graveyard at the same time. When this action is performed, the chain is done resolving and no further effects resolve, so it is possible to start a new chain with Yubel - Terror Incarnate’s effect.

Example: Goldd’s Unfavorable Safe Return
Player A has
Card of Safe Return face up in his spell and trap card zone, with Goldd, Wu-lord of Dark World in his hand. Player B has Raging Flame Sprite in attack position, with Gravity Bind face up in her spell and trap card zone. Player B activates Card Destruction, making Player A discard his Goldd, Wu-lord of Dark World.

When Goldd is discarded, its mandatory trigger effect is triggered. Since it has been discarded by the opponent’s card effect, both of its effects are applied. First it is special summoned, and next it destroys its targets. Goldd has no problem with its effects, but Card of Safe Return does. When Goldd’s effect resolves its effect in this situation, it doesn’t end with it being special summoned. Goldd’s effects end with the destruction of Player B’s cards, which isn’t the event Card of Safe Return is looking for. Card of Safe Return’s effect cannot be activated in this situation.

Priority Fails Utterly
Trigger effects are the bane of priority because they can make it impossible for you to use priority. Usually when you normal summon you can reserve priority to activate the ignition effect of one of your monsters, but this isn’t possible if a mandatory trigger effect activates as a result of your monster being summoned. Since the mandatory trigger effect immediately activates and starts a chain in this situation, you are not able to activate an ignition effect. Doing so would be an attempt to chain a spell speed 1 effect (the ignition effect) to another spell speed 1 effect (in this case the trigger effect), and you can’t do that. These effects are not simultaneous.

Example: Exiled Force meets Stumbling
Player A has
Exiled Force in his hand. Player B has Spiral Serpent in attack position, with Stumbling face up and Trap Hole set in her spell and trap card zone. Player A normal summons Exiled Force.

Usually Player A would be able to retain priority and activate Exiled Force’s effect. However that is not possible in this case. The mandatory trigger effect of Stumbling activates as soon as Exiled Force is summoned, which prevents Player A from activating its ignition effect. Player B can chain Trap Hole to Stumbling and destroy Exiled Force without Player A having any chance to use its effect.

Optional trigger effects are different, and true to form they are decidedly more complicated. If an optional trigger effect can be activated when your monster is normal summoned, you can only use priority if the optional trigger effect is not activated. If the optional trigger effect is activated, it is not possible to use priority to activate the ignition effect of another one of your monsters.

Example: Optional Trigger Effect Used
Player A has
Snipe Hunter in his graveyard and Card of Safe Return face up in his spell and trap card zone. Player B has Summoned Skull in attack position and Bottomless Trap Hole set in her spell and trap card zone. Player A activates Monster Reborn and special summons Snipe Hunter. When it is special summoned, Player A states that he will activate the effect of Card of Safe Return.

Player A cannot also use priority to activate Snipe Hunter’s effect. Player B can chain Bottomless Trap Hole to destroy Snipe Hunter and remove it from play. If Player A had decided not to activate Card of Safe Return’s effect, he could have used priority to activate Snipe Hunter’s effect and target the Summoned Skull.

Looks like a Trigger Effect, but It’s Not
We have some effects in the Yu-Gi-Oh! TCG that look like trigger effects, but that are technically classified as something else. I can’t really explain why they aren’t. Perhaps it is the quirky nature of Yu-Gi-Oh! or it is simply what the creators intended for these cards from the beginning. Regardless, these cards are a reminder that you should always check the rulings for any card you play. (It also doesn’t hurt to check out the official judge forums)

Revival cards like Birthright, Call of the Haunted, and Glorious Illusion have an effect that says to destroy the special summoned monster when the revival card is removed from the field. This text is written very much like a trigger effect, but it is actually applied at the time the revival card is removed from the field. It does not start another chain, so you don’t get a chance to respond to this effect.

Gearfried the Iron Knight’s effect says to destroy any equip card attached to Gearfried when it becomes equipped. This text resembles a trigger effect, but it is actually a continuous effect that is applied at the time the equip card is attached.

Jirai Gumo and other similar monsters have text saying you must pay life points when the monster attacks. This is actually a cost, not a trigger effect.

When in doubt, check the rulings!

Until next time, send all comments and questions to Curtis@Metagame.com.

—Curtis Schultz
 
 
Top of Page
Metagame.com link