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Doomkaiser Dragon
Card# CSOC-EN043


Doomkaiser Dragon's effect isn't just for Zombie World duelists: remember that its effect can swipe copies of Plaguespreader Zombie, too!
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San Francisco Shonen Jump TCG Championship Series Tournament
Metagame Staff
 

The last Shonen Jump Championship of the year is finished, and Fili Luna is your newest Shonen Jump Champion!

After fighting his way through veteran duelist Jonathan Navarro, and then overcoming Comic Odyssey’s new recruit Matt Laurents, Luna went on to battle Michael Bueno in the finals. Packing Don Zaloogs out the wazoo, Fili Luna controlled both games of the finals, quickly whittling away Bueno’s hand presence and stealing two wins in record time!

Shonen Jump Championship San Francisco has given us a plethora of new players, new teams, and new decks and tech. Decks like those wielded by Robert Pace and Brendan Chock are sure to be netdecked by duelists the world over, and with good reason. They represent another logical progression in the current format, and can hold their own in virtually any matchup.

Our congratulations go out to Fili Luna, a duelist who no doubt has a bright future in this game. In addition, stay tuned for some more team coverage from right here at Shonen Jump San Francisco. The main event may be finished, but dueling, and our coverage, still continues! 

Quarterfinals Semifinals Finals Champion
Manuel De Oliveira
  Matt Laurents
Matt Laurents
  Fili Luna
Jonathan Navarro
  Filil Luna
Fili Luna
  Fili Luna
Brendan Chock
  Brendan Chock
Andrew Long
  Michael Bueno
Brian Perez
  Michael Bueno
Michael Bueno

 
 
Day 2
It all comes down to this: two duelists who had never made a Shonen Jump Championship Top 8 before, duking it out for a top-of-the-line laptop, Des Volstgalph, and the glory of a Shonen Jump Championship title.
Chock opened game one, setting two cards to his spell and trap zone, a monster, and passing.
Manuel De Oliveira had traveled here this weekend from Switzerland, and had succeded in the goal of reaching Top 8 with a Control-heavy Warrior Toolbox deck. Matt Laurents was from Pasadena, and was playing Soul Control.
I’d heard a lot about Team J-Spot over the past few months, but nothing really solid. Their name just kept popping up.
Day 1
Check out the Top 8 decklists here!
Bode went undefeated in Day 1 of Shonen Jump Atlanta, and was now on the bubble for Day 2 here in San Francisco. Chock was also fighting for entry to the Top 8, competing with his surprisingly successful Burn deck.
I blinked at Navarro. “Okay, so, just to be sure I’m not mishearing you and making a hideous racial slur . . . you want me to put into the match coverage that you like tacos?” I asked.
Carlos Santiago is the well-recognized duelist from Team Scoop, following close on the heels of Paul Levitin with three Shonen Jump Top 8 appearances. His opponent, Jeff Vertrees, is a relatively unknown duelist from Sac Town’s Finest.
Jeff Vertrees, from Sac Town’s Finest, tore though the early rounds of competition to nab a 5-1 record. He did it with a really unique Chaos deck, packing three copies of Chaos Sorcerer, three Thunder Dragon, and, of all things, three copies of Helping Robo For Combat . . . ?
With so many top players dropping like flies, the field is wide open for newer teams and independent players. One of the day’s best is a Northern California team called Sac Town’s Finest.
I live for tech. Maybe I’ve been listening to a little too much Kanye West lately, but when it comes to silver bullets, “I don’t like it unless it’s brand new.”
Let’s be honest—virtually all the top players in the game agreed that Dark World was good, but not quite good enough. Though the newest monster family on the block packs a ton of impressive effects, no one was able to juice a Championship-quality deck out of it yet . . . until now.
There was no way around it—you can’t cover the last Shonen Jump Championship of the year and not talk to the hottest player in the game.
Consistency is a huge issue when you’re trying to evaluate the strength of a single player—and even more so when you’re gauging the level of challenge presented by an entire metagame.
Here are the top tech cards that duelists ran today as they were hoping to find silver bullets for the Return matchup.
The tournament has barely begun, and already there’s a very obvious new deck on the scene.
Today marks Day 1 of the final Shonen Jump Championship of 2005, and as duelists filter into the San Mateo Expo Center one thing is clear—as the year draws to a close, the competition just keeps getting more and more intense.
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