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Doomkaiser Dragon
Card# CSOC-EN043
Doomkaiser Dragon's effect isn't just for Zombie World duelists: remember that its effect can swipe copies of Plaguespreader Zombie, too!
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The character Ishizu made only a brief dueling appearance in the Yu-Gi-Oh! anime series, but many duelists no doubt remember her eventual defeat by Seto Kaiba. While it's not possible for duelists to recreate what Ishizu used card-for-card, select cards presented in the duel are available for real-life play. Some of them exist in Dark Crisis and can be used to create a Set Constructed deck.
The anime deck revolves around manipulating the graveyard to optimize the use of Ishizu's powerful trap card, but it is not yet available in English. The Fairy-type monsters Zolga, Keldo, Kelbek, Agido, and Mudora are available in English, and form a solid core for a deck, especially when combined with their support card, Cestus of Dagla, and the synergistic trap card, Blast Held by a Tribute.
Let us begin by taking a closer look at the crew:
Agido: Agido’s destruction in battle affords you a chance to revive one of your fallen Fairy-type monster comrades. You'll find that there are not too many to choose from—Agido, Keldo, Kelbek, Zolga, and Mudora are level 4; Guardian Elma is level 3; and Shinato, King of a Higher Plane is level 8. Even if you manage to find yourself with all of the above monsters in your graveyard, you still have only a one in two chance of reviving one. The odds are even worse—one in six—if you're only using the monsters in Ishizu’s crew. And Guardian Elma cannot be special summoned without Butterfly Dagger - Elma in play, adding yet another limitation.
Still, I won’t knock Agido too hard. After all, revival options in Dark Crisis are pretty limited. If nothing else, you have a blocker that can be used to feed the power of Mudora or potentially bring another Fairy-type monster back into play.
Kelbek: One of my personal favorites of the Fairy-type monsters in Ishizu’s crew. It has the Wall of Illusion effect, but with extra ATK. Tribute monsters like Great Maju Garzett will not enjoy attacking this monster.
Its 1800 DEF may cause you some trouble. Monsters with 1850 ATK or more are common these days, making it very likely that you'll encounter them. You can use Rod of Silence - Kay’est to boost the DEF of Kelbek, but not while it's set.
Kelbek works well as a first-turn set when you're the opening player. If your opponent attacks, he or she will be left with an open monster zone for you to take advantage of during your next turn.
Keld Return two cards in your opponent’s graveyard to his or her deck? This card was designed to support the unreleased trap card from the show, and without that trap, the effect of Keldo is a bit odd.
Keldo does have some strategic virtue on it's own, though. Graveyards are often an important part of a player’s strategy, and in those instances, Keldo’s effect is potentially disruptive. Putting cards back also makes the opponent’s deck larger, which decreases his or her odds of drawing key cards.
Zolga: Zolga is designed to work with tribute summons. When you successfully tribute summon by offering Zolga as a tribute for a monster like Great Maju Garzett, you gain 2000 life points. Offering Zolga as a tribute for Great Maju Garzett will result in our man having 3400 ATK, enough to take out almost any monsters you'll deal with.
Zolga is the strongest of Ishizu’s crew, coming in at 1700 ATK. Given that other common monsters can easily have 1850+ ATK, Cestus of Dagla may be needed to change the tide in your favor.
Mudora: Mudora is a threat waiting to happen. You'll find that your opponent won't generally take issue with destroying your Fairy-type monsters, and Mudora takes advantage of this. The more your opponent destroys, the more powerful your Mudora becomes. The only real limitation is how many Fairy-type monsters are in your deck.
Take a look at how quickly Mudora’s power can stack up:
1 Fairy-type in graveyard: 1700 ATK 2 Fairy-type in graveyard: 1900 ATK 3 Fairy-type in graveyard: 2100 ATK
In this example, Mudora quickly became 2100 ATK with only three Fairy-type monsters in the graveyard. Not bad at all! Because of this steady rise in power, Mudora has become one of my favorite picks in Dark Crisis. It also helps that its effect takes advantage of something that occurs in the normal progression of the game—destruction of monsters.
Cestus of Dagla: Cestus of Dagla combines a 500 ATK increase with life gain. If you plan to run multiple Fairy-type monsters, then Cestus of Dagla is worth your time. The Fairy-type monsters in Dark Crisis generally do not stand up on their own against the basic attackers in most other sets, which makes the Cestus an excellent support card for them.
Blast Held by a Tribute: This one has a highly specific activation requirement. Most of the time, it will be set on your field, waiting to be used. So why use it at all? If nothing else, it can serve as a bluff. When your opponent's non–tribute summoned monster attacks and this trap isn’t activated, the opponent may begin to think the set trap is of no consequence. The truth is that you're just waiting for the right monster to come along.
Now let’s take a look at the supporting cards in our Set Constructed deck:
Great Maju Garzett: The single-tribute powerhouse from Dark Crisis. The card is included to help bolster the strength of the deck and to combo with Zolga.
Reflect Bounder: A good card in general for play, its effect is often a deterrent to your opponent’s attacks. It can stall until you tribute it for Great Maju Garzett, or, if you feel up to doing some damage, you can combine it with Staunch Defender.
Iron Blacksmith Kotetsu: The deck works around the use of equip spell cards to bolster the stats of Ishizu’s crew. Iron Blacksmith Kotetsu makes it easier to find the equip spell card you need.
D. D. Warrior Lady: This card works as good threat removal in general.
Dragged Down into the Grave: This card functions as a basis for hand disruption and cycling. If there is a card in your opponent's hand that you know will cause you trouble, you can eliminate it. You lose a card too, so be sure to time this effect for when it has the least impact on you.
Different Dimension Gate: Use this as another form of monster removal. It's best not to choose a monster you control for this effect unless you're not attached to that monster, or you really need to get out of a jam. This strategy can be changed if your opponent is fond of spell and trap removal.
Sakuretsu Armor: One of the best commons in Dark Crisis. It is an easy method for destroying an opponent's attacking monster. Naturally, it's only effective if the opponent actually attacks with the monster you want to destroy.
Staunch Defender: This card works well to redirect your opponent’s attacks. If the monster you select with Staunch Defender is destroyed, your opponent gets no further attacks, so you end up with a beneficial result even when your monster is destroyed.
Interdimensional Matter Transporter: Use this card to save a monster you really don’t want to see destroyed outside of battle. Normally, you'll use this to save a monster from Sakuretsu Armor or a mass removal effect like Dark Master - Zorc’s.
Really Eternal Rest: This card works against the various other equip spell cards you're likely to see when playing opposite another Dark Crisis deck. It can also be used on its own by equipping your opponent’s monsters with equip spell cards.
Let's take a look at the final breakdown:
Ishizu's Crew—Dark Crisis Set Constructed 41 Cards
Monsters 2 Great Maju Garzett 3 Mudora 3 Zolga 2 Kelbek 2 Agido 2 Keldo 1 Reflect Bounder 2 D. D. Warrior Lady 1 Iron Blacksmith Kotetsu 1 Battle Footballer
Spells 3 Cestus of Dagla 2 Gravity Axe - Grarl 2 Fairy of the Spring 2 Different Dimension Gate 2 Dragged Down into the Grave
Traps 1 Blast Held by a Tribute 3 Sakuretsu Armor 1 Frozen Soul 2 Staunch Defender 1 Dice Re-roll 2 Really Eternal Rest 1 Interdimensional Matter Transporter
Alternative Strategies
Guardian Elma: Because Guardian Elma is a Fairy, it can be easily mixed into the bunch with the inclusion of Butterfly Dagger - Elma. If you go with this strategy, it might also be beneficial to use Arsenal Summoner.
Shinato, King of a Higher Plane: While it isn’t entirely reliable to run Ritual monsters in a deck that offers no way to find them, Shinato is a powerful Fairy that has reasonable odds of seeing play if you run three copies. However, three of both Shinato and Shinato’s Ark might be required to make this strategy work with any consistency.
Next week… the Archlords and their Agents emerge from the Sanctuary in the Sky.
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