After an abortively short feature match against a Rigged Elections deck which got about the best possible draw it could have hoped for, I felt that Doom and Friends probably deserved a little more coverage than it got during the course of its game—which was to play out Boris, Personal Servant of Dr. Doom and Dr. Light, Master of Holograms.
Here’s the list.
Characters
4 Boris, Personal Servant of Dr. Doom
4 Puppet Master
4 Dr. Light Master of Holograms
4 Dr. Doom, Diabolic Genius
2 Captain Cold
1 Two-Face, Split Personality
1 Apocalypse
1 Robot Sentry
1 Dr Doom, Lord of Latveria
1 Rama-Tut, Pharaoh From The 30th Century
1 Sinestro, Corrupted by the Ring
1 Dr Doom, Victor Von Doom
1 Sub-Mariner, Ally of Doom
1 Onslaught
Plot Twists
1 Finishing Move
2 Funky’s Big Rat Code
1 Salvage
4 Straight to the Grave
4 Reign of Terror
3 Devil’s Due
2 Faces of Doom
4 Mystical Paralysis
1 Press the Attack
1 Tech Upgrade
1 Reconstruction Program
Locations
4 Doomstadt
2 Slaughter Swamp
2 Avalon Space Station
Equipment
1 Power Compressor
This is far from your average Doom deck. Mario’s Doom build includes a few very hot additions that add to its consistency and power. The central tricks of the deck revolve around doing nifty shifty things with Devils’ Due and Dr Light, Master of Holograms. With Straight to the Grave being used alongside Avalon Space Station, Reconstruction Program and Dr. Light, Master of Holograms, it’s all of a sudden possible for Dr Doom to hit whatever curve he wishes with relative ease. With Devil’s Due and the Space Station or Slaughter Swamp, Rama-Tut can recur the most useful plot twists each turn. With Captain Cold, things can get even spicier, as he is a character who can put the counters from Devil’s Due to very productive use.
A deck that plays for the very late game, and controls the whole game throughout, the Red Hat build of Doom and Friends may well be a hot ticket in the weeks and months to come.