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Sort by Author | Sort by Date |
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Metagame Staff: PCQ Decklists |
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UDE Demo Team Test Released! - March 09, 2006 |
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If you are interested in becoming a contributing member of the UDE Demo Team, the exam is now available . . . |
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Star City Events Holds Judges' Conference in Roanoke, Virginia - August 03, 2004 |
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Star City Events will be hosting a judges' conference on Saturday, August 7, in Roanoke, Virginia at the Star City Game Center. The conference is for current Upper Deck Entertainment (UDE) judges and players interested in becoming judges . . . |
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Breaking Ground: Strange Love - March 27, 2007 |
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In my opinion (and Dick Vitale’s), Strange Love is one of the most potent cards in Marvel Team-Up. Remember Children of the Atom? Talk about a card that’s just plain amazing! Strange Love gives the Underworld the same effect, and we can discard any card to play it. Now that truly is awesome, baby! |
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Breaking Ground: Bounty Hunt - March 12, 2007 |
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Discussing a show about a world-famous bounty hunter puts me in the mood to look at an “on-topic” card from Marvel Team-Up: Bounty Hunt. |
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Andrew Yip and Billy Zonos |
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Galactus Design Diary: Doom - October 09, 2006 |
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Legacy teams offer additional considerations for set design; there is always the expectation of old themes and effects returning in a new light. |
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Kingpin's School of Hard Knocks: City Championship Contenders - April 20, 2007 |
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I am pretty excited about the City Championships—they offer a unique opportunity to get together to play cards as well as the chance to have your decklist selected by the UDE Vs. System R&D team based on playability and deck construction prowess. |
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Sealed Clinic: Adam Prosak - October 18, 2006 |
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It’s probably worth stating that you’re unlikely to find anyone on the entire planet who loves this game as much as Adam. |
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Sealed Clinic: Tony Matthews - October 04, 2006 |
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Forever grateful, I am spending the next two weeks breaking down his efforts. Tony wasn’t happy with his pools overall, but I think they are quite good. |
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Sealed Clinic: Rob Davis - September 20, 2006 |
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A keen Sealed player and theorist, Rob was sure to give me something to think about with his build. |
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Something is Happening! - April 01, 2004 |
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My favorite thing about Marvel is how excited people get when they see it. People say things like "Oh, another Marvel game . . . grumble, grumble," but when they sit down and play it for the first time, you can actually see them change their minds. |
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Legion of Super Heroes Preview: Cosmic King - November 21, 2006 |
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Trust me when I say that your opponent isn’t going to be able to afford to deny you the +2 ATK / +2 DEF bonus because of your deck’s density of discard effects; the power of those effects will only make Cosmic King get bigger more often. |
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Developing Off-Curve Hate - November 14, 2006 |
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What I will discuss today are some of the discussions we have every day about off-curve hate. |
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Equipment In Draft - August 08, 2006 |
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In Infinite Crisis, our goal was to make equipment good in Draft |
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Vs. System Update - February 19, 2007 |
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It’s time for a detailed update on Vs. System current and future plans. |
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Vs. System 2007 Announcement - September 26, 2006 |
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I'm writing to let you know about improvements to our Vs. System Organized Play programs for 2007. |
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PCQ Program Changes - July 20, 2006 |
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Beginning with the Marvel Heralds of Galactus season starting on September 9, 2006, the Vs. System Pro Circuit Qualifier (PCQ) program will see some significant changes. |
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Prizes at the Sneak Preview - April 27, 2006 |
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Want to find out how we’re awarding the prizes at North American Sneak Preview tournaments? Read on . . . |
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Pro Circuit Atlanta Judge Sponsorship - December 16, 2005 |
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This is a phenomenal chance to improve your judging skills and to work with some of the most talented judges and players in the industry. |
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Risk Vs. Reward: Rampant Cross-Pollination - April 22, 2007 |
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The tapestry that we weave as a community is getting gnarly. Vs. System’s super heroic strings are flying all over the place and then coming back together in some very interesting patterns. |
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Risk Vs. Reward: Busting Loose - April 01, 2007 |
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City Championships are a happening all over North America as we speak. The Silver Age format lends itself to a slew of sick strategies, as well as some serious competitive tech. |
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Risk Vs. Reward: Virtual Fertilizer - March 25, 2007 |
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Vs. System is branching out. The game that we have been tending like a rosebush for three full years is blooming. Get ready for a few bumblebees and butterflies—we are going gardening. |
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Hellboy Preview: Grigori Rasputin, True Father - January 09, 2007 |
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Off-curve decks usually have important characters in play that they plan on recovering, and Rasputin can singlehandedly run right over them and take them down for a small endurance cost. |
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Team Theme Overview: X-Statix - March 16, 2005 |
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The reason that you get so many bonuses for stunning or KO’ing your X-Statix team members, and for having them fight alone, is that in the comic book, they die |
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So Many Supergirls - December 08, 2004 |
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The Supergirls of Man of Steel are not just different versions of the same person, they are actually three different women. |
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Urban Legend - November 25, 2004 |
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This may be the last time you hear something like this from me—everything you've heard is true. Everything. Nothing is wrong. Nothing is extraneous. Nothing is exaggerated. No one lies. Everything you've heard is true. |
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Fun With Speed(y) - November 19, 2004 |
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Check out Kevin Nowlan's kick-ass art on Roy Harper ◊ Speedy, Mercurial Marksman. He has all the classic Green Arrow accoutrements—pointy Robin Hood hat, domino mask, boxing glove arrow . . . but all red instead of green. |
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Weekly Vs. System Update - April 05, 2007 |
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For almost as long as the super hero comic book has been around, special events have been a regular part of the reading experience. |
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Giant Size Vs. System News - March 22, 2007 |
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The Marvel Team-Up City Championship season begins this weekend (March 23rd) and runs through April 15th. |
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Weekly Vs. Update! - March 02, 2007 |
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We interrupt this broadcast of Pro Circuit Sydney coverage to bring you a brief City Championship update. |
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One Step Beyond: The Silver Goldmine - April 16, 2007 |
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Last week, I warned you that I was going to gush with irrepressible optimism and excitement about the direction Vs. System is taking. I am afraid that this week’s journey will follow a similar path. |
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One Step Beyond: The Bloody Nose - March 26, 2007 |
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Just over a month ago, I received notice that the Judo National Grade Championships would be held in my hometown. |
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One Step Beyond: The Master Challenge - March 19, 2007 |
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The second Master Challenge will be held on the weekend of June 23rd in Manchester, England at the Game ‘07 convention—one of the biggest organized gaming events in Europe. |
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One Step Beyond: Rogue Cloning - March 14, 2007 |
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Matt “canamrock” Rock brought a rather intriguing possibility to the VsRealms regulars that revolves around the interaction of two cards: Spider-Sense Tingling! and Rogue, Total Transformation. |
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Creating a Crisis 5: Identity Crisis - July 03, 2006 |
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Welcome back for another exciting installment of Creating a Crisis. This week, I want to take a look at the JSA and talk a bit about how their mechanics developed. |
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Forcing in Avengers Draft - November 14, 2005 |
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Each set drafts somewhat differently, and while forcing might have been a risky idea with relatively low payoff in previous sets, it’s almost a necessity for Avengers. |
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The Light of Play: Framistat - September 13, 2005 |
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Framistat actually overcomes one of the cardinal problems that inhibit the playability of equipment: it has a surprise factor built in. |
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The Light of Play: Null Time Zone - September 06, 2005 |
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If one plot twist has been holding back your original and creative idea, Null Time Zone can eliminate that problem. |
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The Light of Play: Daily Bugle - August 30, 2005 |
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With GLEE, Teen Titans, and Curve Sentinels now dominating in the manner that they are, it might finally be time for Spidey and Co. to step up and take what’s rightfully theirs. |
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PCLA Deck Clinic: Child Lock - December 05, 2005 |
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This began as a list that every prominent Vs. professional team had access to, except it was originally awful and couldn’t hold or establish the lock easily. |
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Coalition of Heroes, Part 2 - November 22, 2005 |
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In this type of deck, there should be more character cards that non-character cards, but it’s currently lopsided. |
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Deck Clinic: Coalition of Heroes - November 21, 2005 |
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We can all agree that the 7-drop Spider-Man is truly “Amazing.” He has been my favorite non–Dr. Doom, Diabolic Genius card since he came out in the Spider-Man starters. I think I own around forty of them. |
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We're Coming: A Look at Vs. Down Under - October 06, 2004 |
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We’re far away from “everywhere”, except perhaps Japan, and for us, travelling to high level events requires so much time and expense that it’s rarely done. That is, until now. |
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Raising Hell: Designing Hellboy - March 01, 2007 |
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As soon as we had the Hellboy license in hand, I was first in line to take the lead design duties. I’m a big Hellboy fan, coming to it by way of my love of the Cthulhu mythos. |
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The Hellboy Essential Collection - June 08, 2006 |
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Feast your eyes on the smorgasbord of goodies you’ll get with the first quarter 2007 release of the Hellboy Essential Collection. |
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Golden Avengers - August 16, 2005 |
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While everybody coming to PC Indianapolis will probably only be drafting the set in the upcoming weeks while focusing on DC Modern for Constructed, some of you might already be starting to think about the impact of The Avengers on Golden Age. |
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Combo Vs. Combat - June 23, 2005 |
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As everyone should know by now, the reign of Dr. Light, Master of Holograms has been ended by Rama-Tut’s unwillingness to work the way the Doctor wanted him to. |
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Drafting at PC New York - June 16, 2005 |
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Yes, you read that right. Here is the first article by the German leader of Operation: Zero Tolerance on Metagame.com. |
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Deck Clinic: X-Men Off-Curve - June 23, 2006 |
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Hello everyone! This is Anthony Justice, and I will be hosting the reintroduction of the Deck Clinic. |
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Sydney Travel Guide - February 26, 2007 |
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Why would you only want to play cards with such an array of fun at your fingertips? |
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Week in Review: May 30 - May 30, 2006 |
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The Pro Circuit is here! In three short days, the Silver Age format will finally be unleashed upon the world. |
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Week in Review: May 22 - May 22, 2006 |
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In ten short days, competitors from all around the world will be gearing up to play the new Silver Age format at Pro Circuit San Francisco. |
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Week in Review: May 17 - May 17, 2006 |
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Last week was, without a doubt, the busiest week Metagame has ever seen. |
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Week in Review: May 8 - May 07, 2006 |
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These past few weeks have been all about the brand-new set, which features some of the most powerful cards printed since Origins. |
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PC New York Top 8 Breakdown - June 01, 2005 |
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Over the past few weeks, the Vs. world has been abuzz with talk about the Golden Age format and what would happen at Pro Circuit New York. |
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The First Champion: Part 3 - November 02, 2004 |
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Despite my confidence going in, it wasn’t until the final handshake that it really hit me. I was the first Vs. System PC Champion. |
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The First Champion: Part 2 - October 29, 2004 |
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No matter how much testing time I might have put in, nothing could’ve prepared me for the spectacle of the Pro Circuit itself. |
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UDE Comes to BlizzCon! - October 31, 2005 |
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Upper Deck attended BlizzCon to preview the World of Warcraft TCG and demo the Vs. System. |
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Stall Tactics - February 24, 2005 |
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I’m just buying myself a week to get my sea legs under me for the new direction my column is going to be taking. |
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Who Wins in a Fight? - February 17, 2005 |
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In light of Jeff Donais’s recent announcement regarding the Constructed portions of upcoming Pro Circuit events, there has been some debate over which of the Big Two publishers has made the most significant contribution to Constructed play. |
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Marvel Knights and the City - February 10, 2005 |
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Daredevil took a detour on his way home to Hell’s Kitchen this weekend, lingering for a while around the Chelsea area. |
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Living Ink: Crime and Punishment - April 26, 2007 |
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Whether you see the Punisher as a hero, an anti-hero, a threat to society, or just a flat-out crazed serial killer, one thing is very clear: why he does what he does. |
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Living Ink: Marine Monarch - April 19, 2007 |
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This week, we’re going to dip a toe into the vast and deep ocean of Atlantean mythology in comics. |
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Living Ink: Running with Sharp Objects - April 12, 2007 |
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This week, Living Ink will focus on one of my favorite characters in the Marvel universe. In fact, very few characters in any comic book universe tickle my fancy as much as the “Merc With a Mouth,” Deadpool. |
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Living Ink: Venomous - April 05, 2007 |
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When multiple comic book creators, including some of the biggest superstars in the industry, engage in a sometimes-heated debate over who created a character, you know that character is a hot commodity. This is exactly what has happened with the super-popular Spider-Man villain known as Venom. |
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The Price is Right — Reverse Engineering - March 22, 2006 |
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Starting bright and early tomorrow, the Vs. System community will descend upon Atlanta with one thing in mind—to take home the $40,000 and add their names to the annals of Vs. System history. |
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Prosak's PCLA Tournament Report, Part 2 - December 20, 2006 |
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I also truly enjoy Pro Circuits because they are one of the few opportunities when I get to see many of my friends; I could honestly not win another match at the Pro Circuit and I’d still go to every single one of them. |
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PCQ Prep − Rogue - May 05, 2006 |
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Let’s take a closer look at a few creative alternatives to the dominant decks of the MMA metagame. |
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PCQ Prep - April 22, 2006 |
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The Marvel Modern Age PCQ season is upon us, and if the results of Pro Circuit Atlanta and the recent $10K in Austin are any indication, we can look forward to an exciting, diverse, and mercurial metagame. |
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Deck Clinic: Identity Parade - March 15, 2007 |
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This week, a dig through the archives turns up a whole heap of Supermen just waiting for a little extra something. Can you guess the identity of this week’s special guest star? |
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Deck Clinic 18: Eagles in the Belfry - February 23, 2007 |
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This week’s Deck Clinic brings together an odd coupling of tragically misguided heroes with notoriously unhinged villains. Will they make beautiful music together, or will it be drowned out by the screams? |
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Deck Clinic 18: Return to Oz, Part 2 - February 16, 2007 |
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Welcome back to Deck Clinic, where men are men, chimps are chimps, and women . . . uh . . . speak backward and wear top hats. |
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Deck Clinic 18: Return to Oz, Part 1 - February 15, 2007 |
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This week’s Deck Clinic has everything but the Yellow Brick Road—witches, wizards, and a few guys who are more than familiar with the Emerald City. |
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Deck Clinic: Supersize Me – Part 3 - February 10, 2007 |
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Welcome to part 3 of this week’s Deck Clinic, which sees our hero requesting a bigger office simply to fit the patient through the door. |
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Cerebro XXXI - August 19, 2006 |
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Once again, it’s time for the ritualistic emptying of my mailbag in the lead-up to a new expansion. |
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Cerebro XXIX - April 29, 2006 |
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’Tis once again the season to make way for a hot new expansion. |
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Marvel Team-Up Preview: Super Skrull, Kl’rt - February 02, 2007 |
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In the comics, Kl’rt (the real name of Super Skrull) was created to destroy the Fantastic Four, who had previously thwarted the Skrull Empire’s attempt to conquer Earth. |
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Hellboy Preview: Something is Coming - January 14, 2007 |
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The Thule Society doesn’t have a Hellboy in their midst, but many of their effects benefit from or require Hellboy to be effective. |
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Team KG Archives: Of Hands and Robots - September 05, 2005 |
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There is a deck in this format that has a favorable matchup against GLEE. No, it’s not Anti-Matter, despite some players’ wishes. It’s Superman Robots! |
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Team KG Archives: Midnight Sons - April 29, 2005 |
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This week I’m going to discuss what I feel are the two other best decks you can build around the Wild Ride/Midnight Sons engine. |
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Team KG Archives: MK Hounds - April 16, 2005 |
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The deck takes advantage of arguably the most powerful engine in the format—Dagger/Midnight Sons/Wild Ride—which gives the deck curve consistency that is far above average |
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Rogue's Gallery - April 25, 2007 |
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Among the platinum hits of Ahmed and company was a lesser-known team: Shadowpact. The ’Pact had one of those unusual but fascinating team themes where something that’s generally considered a drawback is used as an advantage—in this case, your own endurance total. |
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Rogue's Gallery: Qward - April 11, 2007 |
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When the Green Lantern Corps set came out, I remember opening a card called Qward. |
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Rogue's Gallery: Curve Sentinels - April 04, 2007 |
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Every deck starts as a rogue deck. That cursed netdeck of tomorrow—the one that shows up at every tournament and dominates the Top 8—was at some point just a glimmer in some deckbuilder’s eye. |
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Rogue's Gallery: X-Men - March 28, 2007 |
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Every once in a while, it's fun to go through the archives at Metagame.com and find some of those $10K Top 8 decks that didn't get as much attention as they might have. |
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Design Vs. Philosophy - March 13, 2005 |
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For reasons known only to God and Jeff Donais, R&D is simply teeming with philosophy degrees—Justin Gary, Brian Kibler, and Ben Rubin to name a few. I, showing even less sense and restraint, have a graduate degree. |
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A Letter From Iraq - September 14, 2005 |
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A few weeks ago, one of our writers was contacted by Brandon Soares, who plays Vs. with his fellow soldiers in Iraq and reads Metagame.com. |
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Interview: Michael Dalton - January 09, 2006 |
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Arguably the best player on the planet, Mike is also one of the nicest guys you’ll ever play with. |
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Best of 2005, Editor's Pick: Interview: Mike Jacob - January 02, 2006 |
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Every large group has its one member who is outspoken, sincere, and known by everyone; in turn, that individual makes an effort to know each member of the community around him. When it comes to Vs. System, Dave Spears is that guy, making him perfect for these interview articles. |
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Interview: Whitney Sitzler - November 07, 2005 |
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While the game is predominately played by teenage boys, more and more women are starting to become competitive. Whitney Sitzler is no exception. |
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Interview: Adam Prosak - October 13, 2005 |
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Quite possibly the most loved player on the planet, Adam made a name for himself playing Titans better than anyone in the world. |
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The Day of Anti-Knights - September 30, 2005 |
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You might think me crazy to fly thousands of miles with all of my hopes riding on a Last Chance Qualifier, but I was so secure in my deck that I felt it was a sure thing. |
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Andrew Yip, Billy Zonos, and Patrick Sullivan |
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Marvel Team-Up Design: Getting Sinister - February 26, 2007 |
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I’m a big fan of blowing up resources to pay costs. Part of that is because I love a good rush deck, and KO’ing resources means less in a rush deck than in a traditional curve deck. |
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Making the Cut - March 23, 2007 |
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The more astute among you have guessed that winning your City Championship with QuickFate or a stock Checkmate / Villains United deck is not the best route to ending up as one of the final eight. |
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Galactus Design Diaries: Revisiting Doom - November 06, 2006 |
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Thus, development had their basic assignment: make exciting cards for Doom that aren’t better than their most powerful cards and also don’t shore up all of the weaknesses on the team. |
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Sorta Clever: The Voodoo that You Do - March 31, 2005 |
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If you’ve been watching recent events in the realm of deck technology, then you know that a concoction of Marvel Knights cards just came out of nowhere at the last $10K to dish out the pain. |
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Sealed Pack 101: Legacy Characters and Generic Cards - October 18, 2006 |
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When the four main teams in Heralds of Galactus don’t provide enough playable cards to create a desirable and cohesive deck, you might find yourself looking to some of the legacy characters and generic cards. |
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Sealed Pack 101: Doom - October 04, 2006 |
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Welcome to the Doom stop on my tour of the top ten most noteworthy cards each team has to offer in Heralds of Galactus. |
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Sealed Pack 101: Inhumans - September 27, 2006 |
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This week, we move onto the team that gets to attack more often than most, The Inhumans. |
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Sealed Pack 101: Kree - September 13, 2006 |
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Almost every member of the Kree team is focused on the press mechanic. |
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Deck Analysis: Child Lock, Part 5 - October 06, 2006 |
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Whew! We’ve finally covered the entire history of Child Lock, which has spanned two years of competitive play and four Golden Age Pro Circuits. |
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Deck Analysis: Child Lock, Part 4 - September 29, 2006 |
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Although Child Lock didn’t win the whole thing, it was extremely obvious that it was one of the most solid archetypes ever created in Vs. System because it had been a consistent force on the Pro Circuit since Indianapolis back in 2004. |
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Deck Analysis: Child Lock, Part 3 - September 22, 2006 |
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When new cards are released, you can expect to see them all over the place at the first $10K event in which they’re legal. |
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Deck Analysis: Child Lock, Part 2 - September 15, 2006 |
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DC Origins was the gift Child Lock was waiting for, delivering the best consistency-enabler in combo/control decks to date in the form of Alfred Pennyworth. |
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Deck Analysis: Child Lock, Part 1 - September 08, 2006 |
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By writing about a single deck’s journey through the timeline of competitive Vs. System, I’ll be able to talk about multiple concepts at once and discuss two things that are important for the well-being of Vs. System: history and the metagame. |
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Under the Radar: X-Men Draft: San Fran Day 2, Part 2 - July 22, 2006 |
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I was third going into the final draft thanks to some nutty good tiebreakers, and if my previous opponents kept winning, there was a reasonable chance that a 1-2 performance in the last pod would be good enough to make Top 8. |
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Under the Radar: Constructed, Day 1, Part 1 - July 18, 2006 |
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Halfway through the day, it’s quite clear which players have been playing Deep Green for the last month and which have switched at the last minute because they thought the metagame was unfavorable to their preferred deck. |
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Metagame Looks Back on 2006 - December 23, 2006 |
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As 2006 comes to a close, Metagame.com would like to wish everyone a happy holiday season. |
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Rough Draft: Marvel Defenders - April 23, 2007 |
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I want to begin with the Marvel Defenders, as they have gotten a lot of buzz not only as a strong Sealed / Draft team, but also as a potential threat in the Modern Age environment. |
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Theoretically Speaking: Teamwork! - April 17, 2007 |
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As City Championships for Marvel Team-Up are coming to a close, I have started turning my attention to the next big tournament I plan to attend. |
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Theoretically Speaking: Revisiting the Past - April 03, 2007 |
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With City Championships in full swing, I figured now would be a great time to share with you a very basic deck construction tactic that I have often alluded to but never spent the time to explain fully: theme replication. |
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Theoretically Speaking: Honing Your Skills - March 20, 2007 |
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With the City Championships around the corner, having a strong deck to take and dominate with is probably first and foremost in your minds. Still, a strong deck is only part of the answer. |
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Theoretically Speaking: Converting Bad Guys! - March 13, 2007 |
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Modifying a deck to go from one format to another is often a difficult task because it requires you to reevaluate your goals for the deck and often find replacements for “irreplaceable” cards. While this task can be daunting, it is not impossible, and it is definitely a skill worth honing. |
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Those Darn Meddling Kids! - February 01, 2006 |
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Maybe Teen Titans isn’t dead after all, and maybe, just maybe, they’re exactly what we need to get through this extremely diverse Golden Age format. |
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Two Turns Ahead: Check Please! - July 20, 2006 |
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When you play chess, though every piece is important, the rules of the game ensure that your King will always be the most important of all. |
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Two Turns Ahead: Lessons for Losers - July 06, 2006 |
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There are really only a few reasons why people lose a game of Vs. System. Once you are familiar with them, you too can sit back and listen as people’s bad beat stories start to come out of their mouths as just “wah wah wah.” |
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End of Year Awards - June 15, 2005 |
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When Adam Bernstein finished off the opposition to win New York, he was putting the finishing touches on a story bigger than his victory. |
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PCNY: The Rules, Part 2 - June 13, 2005 |
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Without a little help from your friends, you aren't going to accomplish squat in the big leagues. |
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PCNY: The Rules, Part 1 - June 06, 2005 |
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I believe there are a number of rules that should govern a player's tournament life regardless of a tournament's level. |
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Marvel Team-Up Design: Diving into the Abyss - March 26, 2007 |
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We’re back again with another entry in the Marvel Team-Up design diaries. This week, as promised, we tackle those ethereal monsters of Pandemonium, the Underworld. |
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Marvel Team-Up Preview: Underworld - January 24, 2007 |
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When the Underworld team was first introduced, it was mostly characterized by its creatures of the night and Ghost Rider villains. |
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