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The Sentry™
Card# MTU-017
While his stats aren’t much bigger than those of the average 7-drop, Sentry’s “Pay ATK” power can drastically hinder an opponent’s attacking options in the late game.
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Team KG Archives: Of Hands and Robots - September 05, 2005 |
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There is a deck in this format that has a favorable matchup against GLEE. No, it’s not Anti-Matter, despite some players’ wishes. It’s Superman Robots!
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Team KG Archives: Midnight Sons - April 29, 2005 |
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This week I’m going to discuss what I feel are the two other best decks you can build around the Wild Ride/Midnight Sons engine.
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Team KG Archives: MK Hounds - April 16, 2005 |
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The deck takes advantage of arguably the most powerful engine in the format—Dagger/Midnight Sons/Wild Ride—which gives the deck curve consistency that is far above average
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