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The Sentry™
Card# MTU-017


While his stats aren’t much bigger than those of the average 7-drop, Sentry’s “Pay ATK” power can drastically hinder an opponent’s attacking options in the late game.
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Deck Clinic: Identity Parade -
  This week, a dig through the archives turns up a whole heap of Supermen just waiting for a little extra something. Can you guess the identity of this week’s special guest star?

 
 
 
Deck Clinic 18: Eagles in the Belfry -
  This week’s Deck Clinic brings together an odd coupling of tragically misguided heroes with notoriously unhinged villains. Will they make beautiful music together, or will it be drowned out by the screams?

 
 
 
Deck Clinic 18: Return to Oz, Part 2 -
  Welcome back to Deck Clinic, where men are men, chimps are chimps, and women . . . uh . . . speak backward and wear top hats.

 
 
 
Deck Clinic 18: Return to Oz, Part 1 -
  This week’s Deck Clinic has everything but the Yellow Brick Road—witches, wizards, and a few guys who are more than familiar with the Emerald City.

 
 
 
Deck Clinic: Supersize Me – Part 3 -
  Welcome to part 3 of this week’s Deck Clinic, which sees our hero requesting a bigger office simply to fit the patient through the door.

 
 
 
Deck Clinic: Supersize Me – Part 2 -
  Welcome back to Deck Clinic, new home of the biggest Rogue’s Gallery this side of Arkham Asylum. But who makes the cut?

 
 
 
Deck Clinic: Supersize Me, Part 1 -
  What suggestion for Deck Clinic had yours truly close to threatening physical violence against a teammate? You’re only a click away from finding out . . .

 
 
 
Marvel Team-Up Preview: New Baxter Building -
  The wait is finally over! With everything else he’s built blown up or banned, will Reed Richards finally be able to settle down comfortably in the New Baxter Building?

 
 
 
Deck Clinic: Still Fantastic, Part 2 -
  Deck Clinic is paying a visit to the Baxter Building—but what toys are we going to let Reed play with today?

 
 
 
Deck Clinic: Still Fantastic -
  Deck Clinic kicks off the new year with a fresh look at one of the original Vs. System “Decks to Beat.” Anyone for a bumper car ride?

 
 
 
Best of 2006, Deck Clinic: Accelerated Stall -
  Everything worked well together, and the deck was capable of exerting what may be an unprecedented level of control over the “effective” turn count.

 
 
 
Best of 2006: Deep Green, Or How I Learned to Stop Worrying and Love the King -
  It’s probably the article I’ve written that means the most to me personally, and it’s great to get the chance to give it the spotlight one more time.

 
 
 
Deck Clinic: Astonishingly Uncanny X-Men, Part 2 -
  Welcome back to Deck Clinic, where no one will ever look at you strangely for calling them “Bub.”

 
 
 
Deck Clinic 15: Astonishingly Uncanny X-Men -
  For the final Deck Clinic before Christmas, we’re taking it back to basics with the X-Men. What will Xavier’s Gifted Youngsters be able to do with their new favorite toy, Mobilize?

 
 
 
Plotting in the Mists, Part 2 -
  Back in the shadows, we run through the resources available to this week’s submission before suggesting a final build.

 
 
 
Deck Clinic: Plotting in the Mists -
  Apparently, money really can buy anything. The Hellfire Club’s inconspicuous consumption seems to have attracted interest from an extraterrestrial group with a shared love of the dark. But what do the enigmatic Inhumans bring to the table?

 
 
 
Zombie Mutant Chimp’s Revenge, Part 2 -
  The quest to avenge Detective Chimp continues . . . And Dr. Fate and Dracula have a plan!

 
 
 
Deck Clinic: Zombie Mutant Chimp’s Revenge! -
  After the premature death by banning of Detective Chimp, what hope is left for a motley band of warped Mutants, variously insane sorcerers, and the restless undead?

 
 
 
Legion of Super Heroes Preview: Level 12 Intelligence -
  Brain the size of a planet? Terrible pain in all the diodes down your left-hand side? I think I have just the card for you. . .

 
 
 
Deck Clinic: Alien Autopsy -
  It’s an invasion! This week’s Deck Clinic article has apparently been written by some kind of alien doppelganger, intent on perfecting his plans for world (or at least Modern Age) domination.

 
 
 
Gallery Pack Week: Genosha -
  What better inspiration for your ragtag superhumans could there be than the destruction of their homeland?

 
 
 
Deck Clinic: Black Panther and the Philosopher’s Stone, Part 2 -
  The mysterious stranger revealed, T’Challa finally unlocks the power of the Philosopher’s Stone! Deck Clinic will be back after these messages . . .

 
 
 
Deck Clinic: Black Panther and the Philosopher’s Stone -
  This week on Deck Clinics of Our Lives, our hero T’Challa steals a mysterious gemstone on the orders of a rich, powerful, and mysterious stranger. Will he make it away safely, or will a gypsy curse strike him down? Don’t touch that dial!

 
 
 
Deck Clinic: Straight to the Dance Floor, Part 2 -
  When we left off, we’d finished trawling through the graveyards and secret laboratories that our Underworld and Secret Society characters call home. Today, we’ll explore plot twists, locations, equipment, and the final build.

 
 
 
Deck Clinic: Straight to the Dance Floor -
  This week’s Deck Clinic features the coming together of a pair of teams linked by a truly commendable devotion to a single hobby. Unfortunately, that hobby is grave robbing. What can I say? Nobody’s perfect.

 
 
 
Deck Clinic: Ronan’s Lunatic Legion, Part 2 -
  Front page header: Welcome back to Deck Clinic, featuring special guest stars Ronan the Accuser and . . . Ronan the Accuser.

 
 
 
Deck Clinic: Ronan’s Lunatic Legion -
  And so we come to the first Deck Clinic for the fourth main team in the Heralds of Galactus set, the Kree. This week’s submission interested me because it didn’t focus purely on the Kree’s “flagship” mechanic, press, but instead took as its centerpiece one of the most interesting individual characters on the team—Ronan the Accuser.

 
 
 
Deck Clinic: Crisis Doom, Part 2 -
  Welcome back to Deck Clinic. Today’s secret ingredient, in case you’ve forgotten, is Doom. Allez Cuisine!

 
 
 
Deck Clinic: Crisis Doom, Part 1 -
  This week on Deck Clinic, a strategy that’s been bubbling since the release of Justice League of America is given a shot in the arm by the reappearance of a familiar face in Heralds of Galactus. Well, maybe not “face.” A familiar mask, at least . . .

 
 
 
Deck Clinic: Brotherhood of Assassins, Part 2 -
  The easiest way to go about the update is to pick the deck apart into key sections, look at each individually, and then examine the updated list and adjust if we see serious problems with what are likely to be popular matchups.

 
 
 
Deck Clinic: Brotherhood of Assassins, Part 1 -
  Don’t forget your old decks.

 
 
 
Deck Clinic: Day of the Jackal, Part 2 -
  Day two: building, testing, and tweaking the first-ever combo Deck Clinic submission.

 
 
 
Deck Clinic: Day of the Jackal, Part 1 -
  This week, something a little different: the first-ever combo edition of Deck Clinic. Can an overlooked card from a forgotten team take its place alongside Light Show and Rigged Elections?

 
 
 
Deck Clinic: Inhuman Heralds of Morg, Part 2 -
  Welcome back to the second part of this week’s Deck Clinic, where we finish up our two competing builds.

 
 
 
Deck Clinic: Inhuman Heralds of Morg -
  This week on Deck Clinic, the first look at a Heralds of Galactus deck, straight from the Sneak Preview to my inbox. Are you ready to kneel before . . . Morg?

 
 
 
Deck Clinic: Accelerated Stall, Part 2 -
  When we left off, we’d just settled on a first draft of a decklist for this week’s patient.

 
 
 
Deck Clinic: Accelerated Stall -
  Checkmate has become the team de jour for any just-crazy-enough idea that happens to benefit from easy access to locations, and this deck is no exception.

 
 
 
Deck Clinic: Bears in Space! -
  This deck is based around the interaction between the Construct characters and Leslie Thompkins’s Clinic.

 
 
 
Deck Clinic: Morlock Evasion, Part 2 -
  The move to Silver Age has the potential to make a big difference here, both in terms of the cards available and what we want the cards in our deck to do.

 
 
 
Deck Clinic: Morlock Evasion -
  My name’s Tom Reeve and I’ll be taking a look at some reader-submitted decks and hopefully throwing some light into the murky corners of the deckbuilding process.

 
 
 
Deep Green, Or How I Learned to Stop Worrying and Love the King: Part 2 – The Pro Circuit and Post-PC Silver Age -
  By the time the weekend before the PC rolled around (with a public holiday on Monday for good measure), the deck was pretty much set.

 
 
 
Deep Green, Or How I Learned to Stop Worrying and Love the King: Part 1 – Inspiration and Development -
  April 19, 2005. That’s when he sauntered into view with his natty black trench coat and Wolverine, Logan–sized frame.

 
 
 
   
 
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