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The Sentry™
Card# MTU-017


While his stats aren’t much bigger than those of the average 7-drop, Sentry’s “Pay ATK” power can drastically hinder an opponent’s attacking options in the late game.
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Sealed Analysis: Carl Perlas
Ben Kalman
 
Carl Perlas is one of the nicest players in the game—and he's also one of the better players. He's been in a bit of a slump of late, but is looking to roar back with a solid Sealed performance. His pool is pretty nice, with some strong tricks and a decent curve.
 
Carl Perlas's Sealed Pool
 
1 Anti-Monitor
1 Elasti-Man
1 Fiero
2 Gnaxos
1 Kiman
1 Power Ring
1 Qwardians
1 Slipstream
1 St'nlli
1 Superwoman
1 Weaponers of Qward
 
1 Virman Vundabar
 
1 Dr. Polaris
1 Goldface
1 Grayven
1 Hector Hammond
1 Henry King, Jr. Brainwave
1 Invisible Destroyer
1 Krona
1 Tattooed Man
 
1 Abin Sur
1 Jack T. Chance
1 Jade
1 John Stewart
1 Kyle Rayner, Green Lantern of the Universe
1 Olapet
1 Tomar Tu
 
1 Sensei
 
1 Governor Tozad
1 Highmaster
1 Manhunter Guardsman
1 Manhunter Protector
1 Manhunter Sniper
1 Manhunter Soldier
1 Mark Shaw
1 Sleeper Agent
 
1 Superman, Returned
 
1 Hal Jordan, Spectre
1 Light Brigade
1 Solomon Grundy
 
1 Catcher's Mitt
1 Green Lantern Ring
 
1 Anti-Matter Cannon
1 House of El
1 Korugar
1 Sector 2814
 
1 Apokoliptian Hospitality
1 Banished to the Anti-Matter Universe
1 Cosmic Conflict
1 Damsel in Distress
1 Fire Support
1 Force Sphere
1 Hard-Traveling Heroes
1 In Evil Star's Evil Clutches
1 Jackhammer
1 Jailbird
1 Lanterns in Love
1 Living Ink
1 Locked in Combat
1 Manhunter Transphere
1 Millennium
1 No Evil Shall Escape Our Sight
1 Ole!
1 Pest Control
1 Plans Within Plans
1 Q Field
1 Rain of Acorns
1 Reciting the Oath
1 Sweeping Up
 
 
Carl's secret to Sealed success is to make sure that your curve is solid. “Your focus should be on drops. Make sure you have a consistent curve, that's the most important thing. If you miss your drops, your plot twists don't matter.” After your curve is settled, Carl feels that you should look for cards that can be reused. “Plot twists and locations you can reuse are really strong—like Korugar, with multiple uses, turn after turn.”
 
For the curve, the magic number is four. Four 1- and 2-drops, four of every other drop from 3 to 5,then three 6-drops and one or two 7-drops. If you have an 8-drop or solid 6-drops, you can go with the single 7. “Most 7-drops in this set have low DEF or low ATK, so a 6-drop with a pump should take care of the low-DEF ones, and the ones with the low ATKs are easier to absorb.”
 
Carl was, on the whole, happy with the packs, although he lamented not keeping the “incredible” ones he opened—which teammate Shane Wendel happened to get.
 
Carl's Deck
 
Characters
1 Tattooed Man
1 Hector Hammond
2 Gnaxos
1 Invisible Destroyer
1 Dr. Polaris
1 Elasti-Man
1 Slipstream
1 Goldface
1 Fiero
1 Kiman
1 Light Brigade
1 Solomon Grundy
1 Power Ring
1 Grayven
1 St'nlli
1 Superwoman
1 Krona
1 Hal Jordan, Spectre
 
Plot Twists
1 Banished to the Anti-Matter Universe
1 Locked in Combat
1 Rain of Acorns
1 Sweeping Up
1 Jailbird
1 Apokoliptian Hospitality
1 Cosmic Conflict
1 No Evil Shall Escape Our Sight
1 Millennium
1 Hard-Traveling Heroes
1 Jackhammer
1 Lanterns in Love
 
He decided to go with 31 cards (“What the hell!”), with an aim for the stall. “With the 8-drop Krona, I decided to team-up and conserve breakthrough. The Banishes, three team-ups, Jailbird and Hospitality will hopefully let me stall to get to turn 8.”
 
He chose Emerald Enemies and Anti-Matter as his central factions. “They had the most drops. I did have eight or nine Green Lantern characters, but nothing over 5.”
 
As for his deck on the whole, “It's decent. If I hit Grundy—which is an alternate 7-drop—and Goldface, plus maybe Gnaxos, I'll usually have board advantage. Goldface's cost is a pretty rough requirement, but I should be able to pay it.” The only choice he was thinking twice about was leaving out Living Ink. “It's a good card, but I don't want to play with a liability card.”
 
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