Doug Tice (Light Show) vs. David Hosley (Gamma Doom)
Tice won game 1 on turn 4. Tice won game 2 on turn 4, same bat time, same bat channel. Looks like Doom wasn’t as scary as it should have been.
Tice 2 – Hosley 0
Jason Hager (Light Show) vs. Tillman Bragg (Kiwi)
On turn 4, Tillman’s army was six men deep, and also included Light Armor and a Chopping Block, while Hager hadn’t really played a thing. Jason then blew through not one, not two, but three Breaking Grounds on his way to Infiniteville, swanky home of Dr. Light, Rama-Tut, and the Richards family to take home game 1.
Game 2 took forever to finish. On turn 5, Bragg had Scarlet Witch, Wanda Maximoff in his hand, but chose to use Dr. Light on Kyle Rayner and then recruit two more Kyle’s to fill his hand with Breaking Ground. In fact, the game ended with four Breaking Grounds on the chain targeting Hager’s Devil’s Due in response to four Cosmic Radiations from Hager. Hager was finally forced to let the Grounds resolve and when he closed his eyes and flipped up the replacement resource from the Ground, the crowd went nuts as it was revealed to be Devil’s Due!
Hager 2 – Bragg 0
Adam Slawny (Light Show) vs. Brent Walker (Light Show)
Slawny put down a turn 2 Black Cat, Master Thief—usually a big edge for him in the matchup—but Walker and Dr. Doom, Diabolic Genius prevented him from going off on turn 4, and then Walker was able to go off himself on turn 5. In game 2, the tables were turned, and Slawny again played a Black Cat, Master Thief on turn 2. This allowed him to go off without interference from Walker.
Amusingly enough, “Dammit, not the Black Cat again!” was heard from across the room at the start of game 3. That’s what happens when your build is teched for the mirror match with four of the surly-yet-sexy thieves. Walker had the right initiative and Dr. Doom, though, and managed to lock up the game on turn 4 before winning on turn 5. This proved that Slawny’s deck—in spite of being teched out for the mirror—was not perfect for it.
Walker 2 – Slawny 1
Antonino De Rosa (Curve Sentinels) vs. Tony Holmes (Teen Titans)
De Rosa whiffed on his two-drop, and underdropped on turn 4 with a Sentinel Mark II instead of Sentinel Mark V, but was still able to pull out game 1 with a lot of help from two Overloads and two Search and Destroys. Holmes got U.S.S. Argus locked early and probably could have used a few extra cards along the way.
Game 2 saw Holmes in a good position to win, but his deck kept coughing up Overloads instead of Teen Titans Go! this game. This was made more unfortunate by the fact that Holmes had nothing in his hand or resource row to help him Overload Ant’s scary purple menaces. De Rosa hit his drops, flipped Total Anarchy, and that was that.
De Rosa 2 – Holmes 0