Hans Joachim Hoeh, the German double $10K champ of Bologna and Hannover, is playing a Green Lantern/Emerald Enemies deck. Hoeh uses an odd drafting balance, running three characters per drop at spots on the curve where most would use four. He remarked earlier that he had “drafted good support,” but he felt he would miss his curve and lose.
Jason Hager's team qualified all four of its members for Day 2 with its revolutionary New School deck. Incredibly well-rounded, Hager is the perfect kind of player to be successful in this kind of environment.
Hoeh wasn't happy with his mitt full of low-drops, and he became less happy when his only character drawn for turn 3 was
G'Nort. He recruited
Space Bears on turn 3, tucking
Brik neatly behind it. Hager took some time to muse over his best play before settling on recruiting
Carol Ferris ◊ Star Sapphire to the visible area. He opted for an “L” formation, protecting
Sonar with Star Sapphire.
Hoeh then took some time to consider his attacks. He was playing slowly, and Hager was getting a bit annoyed.
“You gotta pick up the pace a little,” Hager said politely, but he was obviously a little irked.
Space Bears swung into Star Sapphire and brought her down. Then,
Brik attacked
Sonar for the double-stun, and in the recovery phase,
Sonar was KO'd.
It was difficult to tell what was going on in the head of each player. While Hoeh was unsure of his deck, and draft play has historically been his Achilles heel, he's notorious for a slow, grinding, controlling style of play that gets under his opponents' skins. It was hard to tell whether he was playing slowly on purpose or he was just unsure of the decisions he was making.
Meanwhile, Hager is a relatively patient and calculating player. It was difficult to tell whether he was genuinely annoyed by Hoeh's pace or he was just rushing him in an effort to counteract what might have been Hoeh's signature mind game.
On turn 4, Hager brought out
Kiman. After some slow decision-making, Hoeh brought out
G'Nort and
Hector Hammond. He formed up with Hector protecting
Brik and
Space Bears protecting
G'Nort. The moment Hoeh passed, Hager committed Star Sapphire to an attack on
G'Nort. The attack quickly resolved, and G'Nort hit the dirt.
Kiman then attacked
Hector Hammond. Hager was playing it smart, knocking out Hoeh's legs to discourage him from attacking back due to the possibility of losing even more characters. Hoeh took some time to consider his responses to the attack, until he was advised by judging staff to pick up the pace of play. He eventually opted not to pull any tricks, and he ate the full 7 endurance loss. Ouch. He decided not to attack back after some confusion in that regard, and then he lost G'Nort at the end of the turn.
The endurance totals were 40 to 44 in Hager's favor.
On turn 5, Hoeh managed to hit one of his two 5-drops,
Katma Tui. It was definitely not what Hager wanted to see, given Hoeh's slow play and the impending time limit—the match was seventeen minutes in. Hoeh gave
Brik a
Chopping Block, stuck Katma behind the
Space Bears, and passed.
Hager brought
Johnny Quick out to the visible area and stuck him behind
Manhunter Protector in an “L” formation next to Star Sapphire. He was getting a lot of mileage out of that Protector.
Hector Hammond lashed out at it, and after the Protector was activated, Hammond went down to a
Thunderous Onslaught.
Katma Tui then fired off a bolt of hard light at Johnny Quick, prompting Hager to flip
Pest Control to give him +4 DEF. In response, Katma smacked him with an
Uppercut, and Hager considered what to do. Long, combat-oriented chains tend to define games in this format, usually tilting them in favor of the player with the most answers. Hager activated
Kiman to try and bring Katma down, but a
Jackhammer kept her alive! The chain resolved, and Quick was stunned.
Hager sped through his turn-6 build, quickly dropping a resource and recruiting
Legion to protect Star Sapphire. He had the initiative but needed to pound through some serious endurance loss quickly. Hoeh flipped
The Ring Has Chosen and quickly thumbed through his deck twice before choosing
Evil Star and shuffling. He spent a few moments forming up.
Legion smacked the heck out of
Evil Star, and Hoeh did not reinforce. Hager then passed combat to Hoeh and activated
Coast City to keep Star Sapphire safe. Hoeh gave up on attacks for the turn, gained 5 endurance with
Katma Tui, and passed.
Boodikka came up on Hoeh's side of the field on turn 7—he only had one 7-drop,
Ganthet, and it wasn't in his hand. After quite a bit of consideration, Hager recruited
Superman, Returned and
Gnaxos, forming up with
Legion again protecting Star Sapphire and Superman protecting
Gnaxos. Since time had been called and play was obviously going to progress to turn 8, his main goals were to minimize damage and keep as many characters around as possible. That meant forcing team attacks and sticking his big characters up front when Hoeh was relatively low on flight. However, at the last second, he seemed to second guess himself. Instead, he opted to protect
Legion with Superman and leave Star Sapphire to
Legion's left.
Gnaxos was formed up on Sapphire's left. It was utterly bizarre to see, but it was the right play to make. Hoeh could commit a character or two to take out Star Sapphire, and then he could pound breakthrough past
Gnaxos. Hager was tempting him to stay away from Superman and
Legion. Pretty clever.
Unfortunately, Hoeh didn't fall for it. He immediately declared
Boodikka into Superman, who had been activated earlier. Superman went down, and the
Space Bears set their sights on
Gnaxos. Star Sapphire reinforced. This wasn't the outcome that Hager had been looking for.
Hector Hammond mauled Star Sapphire, and
Evil Star then swung into
Legion. Hager examined his face-down resources and shook his head.
“Well, I can't play plot twists, so hey, it's legal.”
Evil Star busted out an
Uppercut, and
Legion went down hard off the double-stun.
Dead-Eye swung directly, Katma followed suit, and Hoeh passed combat to Hager. He left
Brik open and ready, waiting to see what Hager would do before putting someone on the
Chopping Block.
Kiman attacked the
Space Bears protecting
Brik, and Hager flipped
Empire of Tears. He activated it, hoping to force Hoeh to reinforce. Again, Hoeh didn't bite. He ate the endurance loss and
Chopping Blocked
Legion. Then, both players recovered.
But then, Hager hit a ray of hope. He drew his top two cards, slapped down a resource, and dropped
Appa Ali Apsa into his front row protecting Superman! Hoeh recruited
Kyle Rayner, Green Lantern of the Universe,
Harlequin, and
Olapet.
Appa Ali Apsa tore into Kyle Rayner, but in response, Hoeh exhausted his entire board to gain 20 endurance. Hager just scooped, because there was nothing he could do. He showed a lot of class, taking the slow play issues in perfect stride and giving Hoeh a handshake with a smile. Definitely a cool individual.
Hans Joachim Hoeh overcomes a problem-riddled deck to win Game 1 of the first draft round!