Ten seconds after Vidi sat down, he said, “We did it.” He flashed Armageddon, Barbaric Brawl, and Sworn Enemies. He spread out his characters and began laying them into piles by recruit cost, taking note of non-character cards as he put them into a separate pile. Copies of Power Gem and The Great Refuge earned grins as they were piled up. After every character in his deck was laid out, Vidi leaned back and surveyed what he had to work with. After twenty seconds or so, he began to cull out most of the Kree and Doom cards. Tyrant also got cut—“I don’t play 8-drops, because eight is the nut low.”
The good plot twists and locations went into a pile, and Vidi counted up. He lingered over Arsenal of Doom. “I really like this card.” Only a few cuts had to be made, and Intergalactic Summit was the first to go. After dropping the Summit, Vidi pondered over his cards for several minutes. The Great Refuge got cut—“I think it’s greedy, I don’t really need it.” Interestingly, The Kyln was next on the chopping block. This card, very much like Finishing Move, is considered by many players to be a bomb. “It’s only good when you have initiative,” explained Vidi, “and then next turn they wreck you.”
Finally down to thirty cards, Vidi still had decisions to make—he had a Power Struggle and an Arsenal of Doom that he wanted to play, but he just couldn’t find the room. He laid out his entire deck as he sleeved it and spent several minutes looking through it. “This is basically a mish-mash deck . . . with a couple Team-Ups and a lot of ATK pumps.” Still deciding on those last two cards, Vidi looked at his plot twists one by one. “I really don’t have that many Inhumans; they’re just there to streamline my characters,” he said as he cut Power Struggle. Only the Arsenal was left, and Vidi sighed in exasperation. Finally, he resolved to make a change. The Punishers were out; Arsenal of Doom was in. At the very last second, Power Struggle made the cut as well, knocking out a copy of The Power Cosmic Unleashed. Here’s how his deck finally turned out:
Characters
Lockjaw, Inhuman’s Best Friend
San
Quicksilver, Inhuman By Marriage
Destroyer, Soulless Juggernaut
Frankie Raye ◊ Nova, Soul Searcher
Wolverine, Skrunucklehead
Human Torch, Sparky
Captain America, Skrull Impostor
Nahrees
Dewoz
Triton
Morg, Corrupt Destroyer
3 Ultron ◊ Ultron 11
The Fallen One
Dinu
Morg, Harbinger of Extinction
Galactus, The Maker
Plot Twists
Act of Defiance
Armageddon
Barbaric Brawl
Extended Family
Interstellar Offensive
Kindred Spirits
Power Struggle
Sworn Enemies
Locations
Arsenal of Doom
Battleworld
Equipment
Power Gem
Unplayed Cards
Characters
The Punishers
2 Shakti
Nenora
Kree Soldiers
Captain Att-Lass
Elite Doom Guards
2 Iron Man, Illuminati
Commander Dylon Cir
Katrina Luisa Van Horne ◊ Amazon
Ultimus
Admiral Galen Kor
Air-Walker, Harbinger of Despair
Mr. Sinister, Supreme Geneticist
Doom-Bot ◊ Dr. Doom
Maximus the Mad
Invisible Woman, Flame On!
Gorgon
Mar-Vell ◊ Captain Marvel, Enemy of the Empire
Tyrant
Plot Twists
Astral Suppression
2 Genetic Destiny
I Hunger
Intergalactic Summit
Mask of Doom
Pacification
Pressed into Service
The Power Cosmic Unleashed
Starforce Strike
The Uni-Power
Waking the Ancestors
Locations
Arsenal of Doom (one of two made the cut)
Himalayan Enclave
Negative Zone, Shadow Dimension
Penal Colony
The Great Refuge
The Kyln
Worldeater Apparatus