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Cards
The Sentry™
Card# MTU-017


While his stats aren’t much bigger than those of the average 7-drop, Sentry’s “Pay ATK” power can drastically hinder an opponent’s attacking options in the late game.
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Metagame Breakdown
Anand Khare
 

Here’s what you want to see:

 

13 Teen Titans

10 Squadron Supreme

9 Avengers

8 Big Brotherhood

7 Burn

6 GLOCK

5 Anti-Green Lantern

5 Doom / Injustice Gang

5 New School

4 Common Enemy

3 Brotherhood Reservist

3 Curve Sentinels

2 TDC Stall

2 Faces of Evil

2 X-Men

1 JLA / JLA

1 The New Brotherhood

1 X-Statix

1 JLA / Arkham

1 Child Lock

1 Kang

1 Hellfire Club

1 Morlocks

1 Crime Lords

1 JLI under-drop

1 GLEE

1 Thunderbolts / Injustice Gang

1 Spider-Syndicate

 

As usual, we have a very diverse metagame with Teen Titans at the top. The real stories of this tournament, though, are some of the decks at the bottom. The lone Child Lock deck is doing quite well at five wins; ditto the X-Statix deck. Of the two players running TDC Stall, one is undefeated and one has two losses. The JLA / JLI deck has only a single loss. The stock decks have their presence, but it’s encouraging to see true variety at the top tables. Incidentally, this tournament is probably a good prelude to Silver Age—only Titans, Brotherhood, and the Doom decks have any real reliance on the Origins sets.

 
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