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The Sentry™
Card# MTU-017


While his stats aren’t much bigger than those of the average 7-drop, Sentry’s “Pay ATK” power can drastically hinder an opponent’s attacking options in the late game.
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Rock, Paper, Curve
Ted Knutson
 

Curve Sentinels - 20
Witchy GLC/Mellow Yellow/Kiwi - 17
Light Show - 15
Teen Titans - 7
GLEE - 3
Common Enemy - 3
Little Brotherhood - 3
Medium Brotherhood - 3
Xavier’s Dream - 2
Spider-Friends - 2
Psimon Says - 1
Arkham Inmates - 1
Anti-Matter Beats - 1
Doom Brotherhood - 1
Rigged Elections - 1
Fantastic Knights - 1
League of Doom - 1
The Brave and the Bold - 1
Wild Vomit - 1
New School - 1
Gotham Knights - 1
Gamma Doom - 1
Anti-Fantastic Fun - 1
Marvel Knights - 1
Fantastic Fun - 1
Equipped FF - 1
FantastiGods - 1
N-EE Body Home? - 1

It’s interesting that after Pro Circuit New York that the team sporting the purple robots could be considered the good guys, but that’s what Dr. Light and his cronies have done to the metagame. When I talked to Craig Edwards this week about which deck he would suggest to combat The Light Show menace, he mentioned that you might want to stay one step ahead of the metagame. Instead of playing something that tries to tackle The Light Show head on, you should just play Curve Sentinels, which beats every thing else out there. Looking at the numbers above, Craig’s analysis appears to be dead on. The majority of the players this weekend veered directly away from combo-riffic Rama-Tutian action and settled on playing either decks that beat the Light Show (20 GLC decks plus sundry teched-out builds) or decks that beat the decks that supposedly beat Light, like Curve and Brotherhood beatdown.

The tech cards this weekend appear to be Breaking Ground, Have a Blast!, Total Anarchy, Scarlet Witch, Wanda Maximoff, and Black Cat, but the question is whether any decks out there do enough to keep the good doctor down. Perhaps the most telling sign of which deck good players should be playing this weekend came from Jason Hager and Anthony Justice. These two men were part of the New School crew at New York and said that they had recently been tweaking New School to beat The Light Show but couldn’t make it consistent enough to run. “So we joined the dark side,” said Justice. “We definitely couldn’t find a way to beat this stupid deck consistently, and in the battle of ‘beat ’em or join ’em,’ we finally had to join ’em.” With their track record of picking solid decks, maybe a few more people should have gone with the “join ’em” plan this weekend, as well.

 
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