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The Sentry™
Card# MTU-017
While his stats aren’t much bigger than those of the average 7-drop, Sentry’s “Pay ATK” power can drastically hinder an opponent’s attacking options in the late game.
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X-Men Preview: Firestar, Hellion - February 02, 2006 |
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The Club uses its members as game pieces, moving them when appropriate and killing them off once they’ve served their purpose.
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Deck Clinic: Zero - October 10, 2005 |
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The idea of Zero is simple enough: play like a traditional curve beatdown deck until you reach a point where you can safely or easily discard the remaining cards in your hand to turn on several effects, including Whizzer, Nuke, and Panacea Potion.
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Deck Clinic: Sin City - September 26, 2005 |
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In terms of other deck archetypes, SinCity is most easily described as a twisted hybrid of Jason Hagar’s Evil Medical School and William Jenson’s Four Freedoms from the very first $10K event.
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Sealed Deck Exercises: Avengers - August 01, 2005 |
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Unlike Booster Draft, Sealed Deck focuses on deck building and exploiting small synergies among cards that you normally would not think about playing together.
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Green Lantern Corps Sealed Pack - May 23, 2005 |
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As many have pointed out, Green Lantern Corps presents a Sealed Pack experience very different from previous expansions.
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