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Cards
The Sentry™
Card# MTU-017


While his stats aren’t much bigger than those of the average 7-drop, Sentry’s “Pay ATK” power can drastically hinder an opponent’s attacking options in the late game.
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Metagame Breakdown
Julia Birks
 

Kakarot Turker playing the teched-out “Eat Kree . . . Or Die!” deck, tweaked by his team, The Four Horsemen. Wow! Is it like $10K Columbus never happened? While Kree was definitely prevalent in the American $10K, it seems that the Australians are all over the Press-tacular characters. With a few different builds floating around, the two most popular seem to be TFH's Inhumans/Kree build, "Eat, Kree . . . or Die!" — while the Melbourne players have brought a teched out version of Ryan Jones' Villains/Kree build, "Psycho Medical School," to the tables. Meanwhile, Good Guys is once again represented in solid numbers with many players touting both System Failure and JLI Embassy as the answer to the metagame. Meanwhile, some of the older regulars are prevalent with G’lock, Squadron and X-Mental (with Adrian Capilitan sporting a build called "Xavier's SchoolGirls!") all representing. Which of these decks will take the crown? With 3 rounds left, we’ll know in a short time.

 

 

 

Metagame Breakdown

 

13 — Kree

10 — Good Guys

4 — Wrecking Crew Combo

3 — X-Mental

3 — Shadowpact

3 — Squadron Supreme

3 — Skrull

3 — JSA

3 — Man Party

3 — G’lock

2 — Checkmate

2 — Inhumans Rush

2 — Inhumans / Heralds

2 — Concealed.dec

1 — Heralds

1 — Concealed Faces of Evil

1 — Doom Rush

1 — Injustice Gang

1 — Brotherhood Reservists

1 — Morlocks

1 — Secret Society

1 — Checkmate / Hellfire Club

1 — Manhunters

1 — Avengers

1 — Arkham United

1 — Villains United

4 — Other

 

 
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